SequenceStart Class
Represents a sequence start event.
public sealed class SequenceStart : NodeEvent- Inheritance
NodeEventSequenceStart
Constructors
| Name | Description |
|---|---|
| SequenceStart() | Initializes a new instance of the SequenceStart class. |
| SequenceStart(string?, string?, bool, YamlStyle) | Initializes a new instance of the SequenceStart class. |
| SequenceStart(string?, string?, bool, YamlStyle, Mark, Mark) | Initializes a new instance of the SequenceStart class. |
SequenceStart overloads
SequenceStart()
SequenceStart.csInitializes a new instance of the SequenceStart class.
public SequenceStart()SequenceStart(string?, string?, bool, YamlStyle)
SequenceStart.csSequenceStart(string?, string?, bool, YamlStyle, Mark, Mark)
SequenceStart.csProperties
| Name | Description |
|---|---|
| IsCanonical | Gets a value indicating whether this instance is canonical. |
| IsImplicit | Gets a value indicating whether this instance is implicit. |
| NestingIncrease | Gets a value indicating the variation of depth caused by this event. The value can be either -1, 0 or 1. For start events, it will be 1, for end events, it will be -1, and for the remaining events, it will be 0. |
| Style | Gets the style. |
IsCanonical
SequenceStart.csIsImplicit
SequenceStart.csNestingIncrease
SequenceStart.csStyle
SequenceStart.csMethods
| Name | Description |
|---|---|
| ToString() | Returns a String that represents the current Object. |