SceneMergePrimitive Class

A primitive that draws its inputs over each other, the first one at the bottom: feMerge of SVG.

public sealed class SceneMergePrimitive : SceneFilterPrimitive
Inheritance
SceneFilterPrimitive SceneMergePrimitive

Constructors

NameDescription
SceneMergePrimitive(ReadOnlySpan<SceneFilterInput>)Initializes a new instance of the SceneMergePrimitive class.

SceneMergePrimitive(ReadOnlySpan<SceneFilterInput>)

SceneMergePrimitive.cs

Initializes a new instance of the SceneMergePrimitive class.

public SceneMergePrimitive(params scoped ReadOnlySpan<SceneFilterInput> inputs)

Parameters

inputs ReadOnlySpan<SceneFilterInput>
The inputs, from the bottom to the top: the in of each feMergeNode. They are copied.

Properties

NameDescription
InputsGets the inputs, from the bottom to the top.

Gets the inputs, from the bottom to the top.

public IReadOnlyList<SceneFilterInput> Inputs { get; }