SceneMergePrimitive Class
A primitive that draws its inputs over each other, the first one at the bottom: feMerge of SVG.
public sealed class SceneMergePrimitive : SceneFilterPrimitive- Inheritance
SceneFilterPrimitiveSceneMergePrimitive
Constructors
| Name | Description |
|---|---|
| SceneMergePrimitive(ReadOnlySpan<SceneFilterInput>) | Initializes a new instance of the SceneMergePrimitive class. |
SceneMergePrimitive(ReadOnlySpan<SceneFilterInput>)
SceneMergePrimitive.csInitializes a new instance of the SceneMergePrimitive class.
public SceneMergePrimitive(params scoped ReadOnlySpan<SceneFilterInput> inputs)Parameters
inputsReadOnlySpan<SceneFilterInput>- The inputs, from the bottom to the top: the
inof eachfeMergeNode. They are copied.
Properties
| Name | Description |
|---|---|
| Inputs | Gets the inputs, from the bottom to the top. |
Inputs
SceneMergePrimitive.csGets the inputs, from the bottom to the top.
public IReadOnlyList<SceneFilterInput> Inputs { get; }