SceneFilterInput Struct
What a primitive of a SceneFilterGraph reads, as the SVG in and in2 attributes.
public readonly struct SceneFilterInput : IEquatable<SceneFilterInput>- Implements
Properties
| Name | Description |
|---|---|
| Kind | Gets what the input reads. |
| Previous | Gets the result of the primitive before, or the drawing of the element for the first primitive. This is the default value. |
| ResultIndex | Gets the index of the primitive whose result is read, when SceneFilterInput.Kind is SceneFilterInputKind.Result; 0 otherwise. |
| SourceAlpha | Gets the alpha of the drawing of the element. |
| SourceGraphic | Gets the drawing of the element. |
Previous
SceneFilterInput.csGets the result of the primitive before, or the drawing of the element for the first primitive. This is the default value.
public static SceneFilterInput Previous { get; }Property value
ResultIndex
SceneFilterInput.csGets the index of the primitive whose result is read, when SceneFilterInput.Kind is SceneFilterInputKind.Result; 0 otherwise.
public int ResultIndex { get; }Property value
SourceAlpha
SceneFilterInput.csGets the alpha of the drawing of the element.
public static SceneFilterInput SourceAlpha { get; }Property value
SourceGraphic
SceneFilterInput.csMethods
| Name | Description |
|---|---|
| Equals(SceneFilterInput) | |
| Equals(object) | |
| GetHashCode() | |
| Result(int) | Gets the result of an earlier primitive of the graph. |
| ToString() |
Equals overloads
Equals(SceneFilterInput)
public bool Equals(SceneFilterInput other)No documentation is available.
Equals(object)
GetHashCode()
Result(int)
SceneFilterInput.csGets the result of an earlier primitive of the graph.
public static SceneFilterInput Result(int index)Parameters
indexint- The index of the primitive in
SceneFilterGraph.Primitives: it must be before the primitive that reads it.
Returns
SceneFilterInput The input.
Exceptions
ArgumentOutOfRangeExceptionindexis negative.
ToString()
Operators
| Name | Description |
|---|---|
| operator ==(SceneFilterInput, SceneFilterInput) | |
| operator !=(SceneFilterInput, SceneFilterInput) |
operator ==(SceneFilterInput, SceneFilterInput)
public static bool operator ==(SceneFilterInput left, SceneFilterInput right)No documentation is available.
operator !=(SceneFilterInput, SceneFilterInput)
public static bool operator !=(SceneFilterInput left, SceneFilterInput right)No documentation is available.