SceneComponentTransferPrimitive Class
A primitive that maps each component of the colors of its input by a function of its own: feComponentTransfer of SVG.
public sealed class SceneComponentTransferPrimitive : SceneFilterPrimitive- Inheritance
SceneFilterPrimitiveSceneComponentTransferPrimitive
Constructors
| Name | Description |
|---|---|
| SceneComponentTransferPrimitive() |
SceneComponentTransferPrimitive()
SceneComponentTransferPrimitive.cspublic SceneComponentTransferPrimitive()No documentation is available.
Properties
| Name | Description |
|---|---|
| Alpha | Gets the function of the alpha: feFuncA. The default keeps it. |
| Blue | Gets the function of the blue: feFuncB. The default keeps it. |
| Green | Gets the function of the green: feFuncG. The default keeps it. |
| Input | Gets the input: in. |
| Red | Gets the function of the red: feFuncR. The default keeps it. |
Gets the function of the alpha: feFuncA. The default keeps it.
public SceneTransferFunction Alpha { get; init; }Gets the function of the blue: feFuncB. The default keeps it.
public SceneTransferFunction Blue { get; init; }Gets the function of the green: feFuncG. The default keeps it.
public SceneTransferFunction Green { get; init; }Gets the function of the red: feFuncR. The default keeps it.
public SceneTransferFunction Red { get; init; }