SceneBounds Struct
A rectangle.
public readonly struct SceneBounds : IEquatable<SceneBounds>- Implements
Constructors
| Name | Description |
|---|---|
| SceneBounds(double, double, double, double) | A rectangle. |
SceneBounds(double, double, double, double)
Properties
| Name | Description |
|---|---|
| Bottom | Gets the bottom edge. |
| CenterX | Gets the x coordinate of the center. |
| CenterY | Gets the y coordinate of the center. |
| Height | The height. |
| Right | Gets the right edge. |
| Width | The width. |
| X | The left edge. |
| Y | The top edge. |
Bottom
SceneBounds.csCenterX
SceneBounds.csCenterY
SceneBounds.csHeight
SceneBounds.csRight
SceneBounds.csWidth
SceneBounds.csMethods
| Name | Description |
|---|---|
| Deconstruct(double, double, double, double) | |
| Equals(SceneBounds) | |
| Equals(object) | |
| GetHashCode() | |
| ToString() |
Deconstruct(double, double, double, double)
Equals overloads
Equals(SceneBounds)
public bool Equals(SceneBounds other)No documentation is available.
Equals(object)
GetHashCode()
ToString()
Operators
| Name | Description |
|---|---|
| operator ==(SceneBounds, SceneBounds) | |
| operator !=(SceneBounds, SceneBounds) |
operator ==(SceneBounds, SceneBounds)
public static bool operator ==(SceneBounds left, SceneBounds right)No documentation is available.
operator !=(SceneBounds, SceneBounds)
public static bool operator !=(SceneBounds left, SceneBounds right)No documentation is available.